Monday, 24 February 2014

Terrain Edit - Vertext Painting

I wanted to find a way to break up the floor texture, So I decided to look into the terrain editor with this tool in UDK you can create a piece of terrain and apply multiple textures (Materials) and paint and erase them as you select each texture you can also add height to the terrain bumps and indents, I feel this will be a great tool to use within my scene.

UDK  - Terrain Editor



The image below shows a quick practice in how this works when vertex painting within the editor itself as you can see as long as both materials are seamless they will blend in quite well you also can adjust the strength in-which you pain which helps to blend in further.

Vertex Painting - Test

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